Affective and emotional aspects of human-computer interaction : game-based and innovative learning approaches / edited by Maja Pivec.
Material type:
TextPublication details: Amsterdam ; Washington, DC : IOS Press, 2006.Description: 317 p. : illISBN: - 158603572X
- GV1469.15 A33 2006
English Books
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English Books
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MATRIX Library General Eng/FL.3 | General Books | GV1469.15 A33 2006 (Browse shelf(Opens below)) | C.1 | Available | 1000385551 |
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| GV1218 S425 T 2010 Toys and American culture : | an encyclopedia / | GV1469 B877 V 2008 Videogames and education / | GV1469 C346 S 2005 Synthetic worlds : | the business and culture of online games / | GV1469.15 A33 2006 Affective and emotional aspects of human-computer interaction : | game-based and innovative learning approaches / | GV1469.15 U55 2006 Understanding digital games / | GV1469.25 L945 S 2007 The Second Life Herald : | the virtual tabloid that witnessed the dawn of the metaverse / | GV1469.3 T232 A 2009 The art of videogames / |
Papers presented at the interdisciplinary workshop "Affective and Emotional Aspects of Human-Computer Interaction: Emphasis on Game-Based and Innovative Learning Approaches."
HKBU library
YT2025 M08
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