The art of videogames / Grant Tavinor.
Material type:
TextSeries: Publication details: Malden, MA : Wiley-Blackwell, 2009.Description: 231 pISBN: - 9781405187893
- 1405187891
- 9781405187886
- 1405187883
- GV1469.3 T232 A 2009
Contents:
HKBU Library
English Books
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
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English Books
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MATRIX Library General Eng/FL.3 | General Books | GV1469.3 T232 A 2009 (Browse shelf(Opens below)) | C.1 | Available | 1000363021 |
Total holds: 0
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| GV1469.15 A33 2006 Affective and emotional aspects of human-computer interaction : | game-based and innovative learning approaches / | GV1469.15 U55 2006 Understanding digital games / | GV1469.25 L945 S 2007 The Second Life Herald : | the virtual tabloid that witnessed the dawn of the metaverse / | GV1469.3 T232 A 2009 The art of videogames / | GV1587 G936 L 2005 Labanotation : | the system of analyzing and recording movement / | GV1588.43 G562 2015 Global movements : | dance, place, and hybridity / | GV1588.6 T457 D 1995 Dance, modernity, and culture : | explorations in the sociology of dance / |
HKBU Library
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