Artificial Intelligence for Games / Ian Millington
Material type:
TextPublication details: San Francisco, CA : Morgan Kaufmann Publishers, 2006Description: 856 pISBN: - 0124977820 /
- 9780124977822
- QA76.76.C672 M549 A7 2006
Multimedia
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
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English Books
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MATRIX Library General Eng/FL.3 | General Books | QA76.76.C672 M549 A7 2006 (Browse shelf(Opens below)) | 1 | Available | 1000198668 |
Total holds: 0
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| QA76.76.C672 I73 G3 2005 The Game Producer's Handbook / | QA76.76.C672 L566 M3 2004 Mathematics for 3D game programming and computer graphics / | QA76.76.C672 M37 G3 2003 Game coding complete / | QA76.76.C672 M549 A7 2006 Artificial Intelligence for Games / | QA76.76.C672 P375 B4 2005 Beginning Illustration and Storyboarding for Games / | QA76.76.C672 R64 A5 2003 Andrew Rollings and Ernest Adams on Game Design / | QA76.76.C672 S725 G3 2002 Game programming all in one / |
CD-ROM (ยืม-คืน/ชั้น 1)
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