02544cam a2200241 a 4500008004100000020001500041020001800056040000800074050002400082100003300106245013000139260005600269300001200325505165900337505001701996518001502013650006702028650006802095650005702163650003202220650002802252650002202280011101s2002 nju b 001 0 eng  a0805835318 a9780805835311 aSDU00aPE1404bC334 W 20021 aCasanave, Christine Pearson,10aWriting games :bmulticultural case studies of academic literacy practices in higher education /cChristine Pearson Casanave. aMahwah, N.J. :bLawrence Erlbaum Associates,c2002. a316 p. 8 aMachine generated contents note: 1. GAMES AND FRAMES: WHEN WRITING IS MORE THAN 1 -- WRITING -- A Word on Frames 1 -- Common Sense Beginnings 3 -- Framing in the Voices of Others 13 -- Assumptions: The End of the Beginning 29 -- Case Study Methodology 31 -- 2. THE BEGINNINGS OF CHANGE: LEARNING AND TEACHING 35 -- UNDERGRADUATE ACADEMIC LITERACY GAMES -- Clueless 35 -- Published Studies 37 -- Case Study: Communities of Practice? Game Strategies -- in Two Teachers' EAP Classes in a Japanese University 53 -- Chapter Reflections 78 -- 3. STEPPING INTO THE PROFESSION: WRITING GAMES 8 2 -- IN MASTERS PROGRAMS -- From Observer to Participant 82 -- Published Studies 84 -- Case Study: Five Masters Students Step Into the Second -- Language Education Profession 92 -- Chapter Reflections 128 -- 4. REDEFINING THE SELF: THE UNSETTLING DOCTORAL 13 4 -- PROGRAM GAME -- From Clarity to Confusion 134 -- Published Studies 136 -- Case Study: Virginia: Not Her Kind of Game 149 -- Chapter Reflections 176 -- 5. JUGGLING AND BALANCING GAMES OF BILINGUAL FACULTY 17 8 -- Personal Reflections on Multilingualism 178 -- Published Studies 181 -- Case Study: The Juggling Games of Bilingual Faculty 191 -- Chapter Reflections 216 -- 6. BENDING THE RULES 220 -- Conforming and Resisting 220 -- Published Studies 225 -- Case Study: Author-Editor Games in the Construction -- of Unconventional Textual Identities 233 -- The Authors 235 -- Issues 238 -- Chapter Reflections 254 -- 7. THE PARADOXICAL EFFORT AFTER COHERENCE IN 256 -- ACADEMIC WRIING GAMES -- Games, Transitions, and Identity Revisited 260 -- Effort After Coherence 265 -- The End and the Continuation 279.8 aHKBU library aYT2025 M08 0aEnglish languagexRhetoricxStudy and teachingxSocial aspects 0aEnglish languagexStudy and teaching (Higher)xForeign speakers 0aAcademic writingxStudy and teachingxSocial aspects 0aSecond language acquisition 0aMulticultural education 0aEducational games